How to key in orders for Concession Transfers

This process should be followed when an order needs to be placed for this unique order.

Concession Transfers must be keyed in as two separate orders: a blanks order and a transfer order. These two orders will invoice to the customer separately or can be tied together using the Update Reference Order number tool. 

Blank Order

  • This order will likely pull from vendor stock. Please keep in mind if the customer is going to be returning a large portion of the item that we are ordering from a vendor that allows returns.
  • Once the event is over, you will need to request a return of the unused products through your CRR. The product will be returned to the Game One Returns Center and then returned to the vendor. Please act promptly with any and all returns since return windows are very short for most vendors.

Transfer Order

Follow these steps when keying in the order for the transfers:

  1. Run Order Entry
  2. Select a Customer and choose the Custom Order Type
  3. Type in Vendor 2639  (Sport Screen)
  4. On the Style Entry screen, Type in the Sku SS-XFER and hit Next 
  5. Select a Variant
  6. Click Next after Design  ***You will not put art on this order.***
  7. Commit to MF Warehouse
  8. Type in a Selling Price and Cost based on the quantity we will be billed at from Sport Screen
  9. Review & Complete the order . A PO will be generated for you to send to Sport Screen for the transfers, along with the art. 

Again, DO NOT PUT art on this order. Art must be worked outside the system (either existing FDM4 Art or use the Art Only process to get the art created ahead of time).

TIP: If the vector art you need was used on a past order, you can download it from FDM4.

Invoicing Considerations

Since these are two separate orders, they will invoice as such. If the customer receives the invoice before the blanks are returned, you can let them know that we can issue a credit against it once we receive the blanks in our possession (aka, in the warehouse).